From: thepipeline_xyz
Creating a game is considered more difficult than developing an on-chain game [00:00:00]. The primary obstacle in game development is the actual creation of a good game [00:00:06].
The speaker dislikes the approach where developers first add features like asset tracking before ensuring a good game experience [00:00:08]. An example given is Roblox, which became successful before considering the addition of NFTs [00:00:17].
“I think the main bottleneck for gaming is like first create a fun game then put like components of it on chain” [00:00:26]